Busy Mail Day
Fri, Jul 11 2008 05:21
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Having spent the morning trying to upgrade my iPhone (grrr - sorted now but O2 will not be awarded a triumph), I returned home to find:An interview with Neil Thomas. I'm speaking to a number of game designers about having them answer, individually, the questions in the Rules Design Forum in 258. So, rather than being intermixed, the articles will run as single interviews with the individual
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Games Coverage Update
Wed, Jul 9 2008 05:28
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This is what I have, before 259 goes to press. So in each case the first bar shows what's available (in terms of submissions, by aggregate number of words), including the content of 259. The second bar shows what's already printed, and the the third bar shows the overall number. It's really the first bar which indicates the health of what I'm getting, in terms of submissions. Per the previous
Slingshot 259 update
Wed, Jul 9 2008 05:13
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Slingshot 259 is just about ready to go. I think we now have the running order down; there's been some last minute juggling of content. We're going to try and use the inside covers this time to give us a little more space, so I'm awaiting a clarification on that from the printers. I was hoping it would go to the printers this week, but it now looks like being early next. Allowing 10 days for the